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First Details & Screenshots of The Legend of Heroes: Kuro no Kiseki

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Falcom has released the first official information and screenshots for The Legend of Heroes: Kuro no Kiseki, the newly announced latest entry in the Trails series and its 40th anniversary commemoration title. It will launch in 2021 in Japan for unannounced platform(s).

 

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Beyond the blue sky, ahead of a flashing light, a land of dawning resides—.

 

This latter half of the Trails series is about to begin! The setting moves to the Calvard Republic—.

 

In 2021, Falcom will release The Legend of Heroes: Kuro no Kiseki, the latest entry in the Trails series, as its 40th anniversary commemorative work.

 

The Calvard Republic is a multi-ethnic nation experiencing unprecedented economic growth brought about by postwar reparations. In a corner of the capital of a huge nation where immigration issues bring about political instability and a new president is pushing for radical reform, a young man who works as a “Spriggan” (Underground Fixer) receives a peculiar job, which eventually develops into a situation that shakes the entire nation of Calvard.

 

The command-style AT (Action Time) battle system used in previous Trails titles has been revamped! Seamlessly transition from action-oriented field battles to turn-based command battle systems while making use of the unique elements of the sixth generation combat orbment “Xipha” in a battle system evolved from the previous Trails titles.

 

Kuro no Kiseki will feature many original elements that utilize its setting, including a “Topics” system that enables you to gather intel (topics) by communicating with NPCs throughout towns to create situations in your favor when you act as a Spriggan; and an “Alignment Flames” system in which your character’s three alignments (“Lawful,” “Gray,” and “Chaotic”) fluctuate depending on your play style, influencing various statuses, allies and adversaries, and even scenario developments.

 

Please look forward to The Legend of Heroes: Kuro no Kiseki, the latest entry in the Trails series, depicted in rich expression by Falcom’s new original engine!

 

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■ Prologue

Spriggans—a kind of “underground profession” born from the melting pot of diversity that is the Calvard Republic.

 

Some days as detectives, some days as negotiators, and other days as bounty hunters, they are up for any job from any client. That includes cases even the police are unable to handle and issues citizens cannot discuss in public, as well as “honest” work from criminals and underground organizations.

 

That was the style of the “underground fixers,” as they were called.

 

S.1208. A schoolgirl wearing the uniform of a prestigious school visits an rundown building located in the old town of the Republic’s capital.

 

“The Arclide Fixer Agency.”

 

With a dignified gaze, the girl glances at the cold typography of a slate that bears this name.

 

She swallows her breath and knocks three times with determination.

 

“Yaaawn, well a client before noon is rare…”

 

The mature, yet young; sloppy, yet composed voice of a man echoes as the doorknob slowly turned.

 

—This is the beginning of a new Trails.

 

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Weekly Famitsu has a five-page interview with Falcom president Toshihiro Kondo, who shares the following additional tidbits:

 

  • The game is set in the Republic of Calvard (the east side of the continent) in the year S.1208.
  • The title is derived from the Japanese word for “Daybreak” (Reimei). This is reflected in the colors associated with the protagonist.
  • The story is focused on characters who can be described as somewhat in the gray zone of society (a detective, a negotiator, a bounty hunter, etc.)
  • Kondo said it would have been nice if The Legend of Heroes: Hajimari no Kiseki was titled Shiro no Kiseki (Trails of White) instead to compliment Kuro no Kiseki.
  • The game engine is brand-new.
  • Character modelling has evolved. There is a significantly different feel when the character is in motion.
  • Calvard is a cultural sphere in the vein of Eastern Europe with an influx of people from the Middle East. It feels like a mixture of Europe and Asia.
  • It is somewhat small compared to Erebonia. The scale of the map is equivalent to that of the Cold Steel series. It is still in development, but Kondo believes it will be very close in terms of size.
  • You could say the additional episode “Hajimari no Saki e” in Hajimari no Kiseki acts as a prologue to Kuro no Kiseki.
  • 90 percent of the characters in Kuro no Kiseki are new. If you did not know any better, you might look at the game screen and not realize it is a Trails game. The remaining 10 percent of the cast will be characters that are highly anticipated by fans.
  • Three characters have been revealed so far: a Kirito-looking character, a dual-wielding redhead character with a Middle Eastearn appearance, and a character that looks like Alisa minus the attitude and with the chest of Ryza. Kondo would not say which one is the protagonist. (Though it is obvious if you recall the earlier note about the protagonist’s associated colors.)
  • Fans would be disappointed if the Society was not depicted. Kondo also was unable to comment on the Oaths. But each will be depicted properly.
  • The game will have a proper ending.
  • If a game does not sell well, there will not be a sequel, and the Trails series is no exception.
  • The amount of content in the game is about the equal to a single Trails of Cold Steel title.
  • The Trails of Cold Steel games had a large number of allies, but Kuro no Kiseki will not have as many due to the protagonist’s line of work.
  • Instead, there will be more enemies.
  • There will not be 50 playable characters.
  • There is a screenshot of a battle scene.
  • Movement and battles are seamless.
  • While action elements have been added, Falcom is not considering anything that requires any sort of input skills.
  • Commands are input in real-time instead of pausing.
  • You will also have the option to switch to command-style battles.
  • Arts and Crafts remain as they were, but ARCUS is replaced by Xipha.
  • There are no Combat Links or Brave Orders. But there is a new system in place that is said to be quite amazing.
  • There is a “Topic System” that has to do with conversations with NPCs.
  • “Alignment Flame” is a system in which, depending on your play-style, your character’s alignment as “Lawful,” “Gray,” and “Chaotic” will change, influencing your status as well as the story. But there will not be any situation where an event does not occur due to your specific alignment.
  • There is an alternative to bond events.
  • As for platforms, Kondo says he would like to release it on PlayStation 4 as well as other platforms where there is demand. He said, “Since there are the usual technical challenges, we will consider starting where there’s the most demand.”
  • Nihon Falcom as a whole is making preparations to support PlayStation 5.

 

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Falcom revealed character artwork for the protagonist and heroine of the newly announced The Legend of Heroes: Kuro no Kiseki at Falcom Day 2020 Winter.

 

The illustrations were drawn by Katsumi Enami, and the character designs are by Falcom. The characters’ names were not announced.

 

The official website was updated with the following high-resolution image:

 

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The Legend of Heroes: Kuro no Kiseki is due out in 2021 in Japan.

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