Odeiux Posted March 31, 2012 Report Share Posted March 31, 2012 I've been toying around with AviSynth for quite some time now, and I have come up with some pretty looking HD Upscales of some of my DVDRips of Cowboy Bebop and Outlaw Star. I haven't encoded an entire video yet, but I do have some screens of my upscales.Cowboy Bebop HDOutlaw Star HDCowboy Bebop Session 01 Coming Soon.Script Coming Soon. Link to comment Share on other sites More sharing options...
Dan Den Posted March 31, 2012 Report Share Posted March 31, 2012 Looking good so far but it would help if you also posted an image of the original video for comparison. Link to comment Share on other sites More sharing options...
† L4ugh Posted July 12, 2012 Report Share Posted July 12, 2012 Just wondering if you're still planning on releasing the scripts from above. I wouldn't mind seeing the filters you're using, but it's not a big deal if they're not ready. Link to comment Share on other sites More sharing options...
† An IP BreAKDoWN Posted July 12, 2012 Report Share Posted July 12, 2012 You should upload screenshots from dark scenes, high action scenes, and the screenshots at the original resolution. You really should paste the avisynth script. There are a few members here who have a great understanding of avisynth. Link to comment Share on other sites More sharing options...
Odeiux Posted July 29, 2012 Author Report Share Posted July 29, 2012 (edited) Just wondering if you're still planning on releasing the scripts from above. I wouldn't mind seeing the filters you're using, but it's not a big deal if they're not ready.You should upload screenshots from dark scenes, high action scenes, and the screenshots at the original resolution. You really should paste the avisynth script. There are a few members here who have a great understanding of avisynth.Sorry to have left this unanswered, been up to other stuff I dropped Cowboy Bebop and Outlaw Star because I only had access to files that I had already encoded, and I don't own the DVDs anymore. I still like to toy around with them a bit, but I'll never come up with a final product.I am still completely clueless when it comes to AVISynth, but I get how to apply the filters enough to experiment.Here's a quick "script" that I made up for End of Evangelion:DirectShowSource()ConvertToYV12()RemoveGrain(2)warpsharp_UnsharpMask(64, 12, 0)WarpSharp()vmToon()DeHalo_alpha()AAA(1920,1440)AddGrainC(15)Lanczos4Resize(960,720)If you can someone clean this up somehow so I can render it faster, it'd be much appreciated! Edited July 29, 2012 by Odeiux Link to comment Share on other sites More sharing options...
JohnFlower Posted July 29, 2012 Report Share Posted July 29, 2012 If you can someone clean this up somehow so I can render it faster, it'd be much appreciated!Use multi-threading? Check here for more info. Link to comment Share on other sites More sharing options...
† L4ugh Posted July 30, 2012 Report Share Posted July 30, 2012 I think the 2 warpsharps, vmtoon, and dehalo_alpha are the ones slowing your script down. I don't think they support multi-threading by themselves. You could switch vmtoon for toonlite, it's suppose to be a newer/faster version. Dehalo_alpha is suppose to get faster if you use ss=1. I'm not really sure about warpsharp, but I noticed every time I add it to a script. It would suddenly get a lot slower. The link that JohnFlower gave should help with this. I haven't tried the version SET created yet, or the mt() filter. If you do figure it out and get it working. I wouldn't mind hearing about it. Link to comment Share on other sites More sharing options...
Odeiux Posted July 30, 2012 Author Report Share Posted July 30, 2012 I think the 2 warpsharps, vmtoon, and dehalo_alpha are the ones slowing your script down. I don't think they support multi-threading by themselves. You could switch vmtoon for toonlite, it's suppose to be a newer/faster version. Dehalo_alpha is suppose to get faster if you use ss=1. I'm not really sure about warpsharp, but I noticed every time I add it to a script. It would suddenly get a lot slower. The link that JohnFlower gave should help with this. I haven't tried the version SET created yet, or the mt() filter. If you do figure it out and get it working. I wouldn't mind hearing about it. Everything, but the resizers worked with MT for me, and it really does speed things up a bit. All I did was replace the avisynth.dll in my system folder with the one that comes packed in the MT.rar, applied the MT plugin to my script, and then followed an example. Link to comment Share on other sites More sharing options...
JohnFlower Posted July 30, 2012 Report Share Posted July 30, 2012 Everything, but the resizers worked with MT for me, and it really does speed things up a bit. All I did was replace the avisynth.dll in my system folder with the one that comes packed in the MT.rar, applied the MT plugin to my script, and then followed an example.I'm surprised it was that easy... A lot of the plugins like to play around a bit before they actually work. Like FFT3DFilter for example. It doesn't work with mode 2, but actually mode 3. And even then you need to specify how many cores to use. Link to comment Share on other sites More sharing options...
† L4ugh Posted July 30, 2012 Report Share Posted July 30, 2012 Are you wrapping the whole script in one mt(), or are you using more then one? Link to comment Share on other sites More sharing options...
JohnFlower Posted July 30, 2012 Report Share Posted July 30, 2012 Are you wrapping the whole script in one mt(), or are you using more then one?The only way mt works for me is with setMTMode. I can't remember my settings, but it took forever to figure it out. Link to comment Share on other sites More sharing options...
Odeiux Posted July 30, 2012 Author Report Share Posted July 30, 2012 Are you wrapping the whole script in one mt(), or are you using more then one?I did this:DirectShowSource()ConvertToYV12()MT("aWarpSharp(64,2,0)",4)MT("vmToon(250,500,0,100)",4)AAA(1920,1440)Lanczos4Resize(960,720)MT("DeHalo_alpha()",4)MT("TemporalSoften(10,0,0,0,2)",4)MT("AddGrainC(10)")MT("Blur(0.365)") Link to comment Share on other sites More sharing options...
† L4ugh Posted July 30, 2012 Report Share Posted July 30, 2012 (edited) The only way mt works for me is with setMTMode. I can't remember my settings, but it took forever to figure it out.Does this mean you use the unofficial version of Avisynth that SET created, or does the MT filter support SetMTMode as well? I'd also like to know if you're getting more crashes when you use mt. I've read in threads that it's not as stable as running without it.@Odeiux - Thanks for sharing this. I might have to start playing with this then. Would also like to warn you about awarpsharp. If you look at some of your preview screens when using the filter. You will see some of your lines getting clipped when they cross or meet other lines. I would notice it sometimes in the hair of anime characters. I don't think it's anything you would notice while the video is playing, but it bothered me enough to stop using it. Edited July 30, 2012 by L4ugh Link to comment Share on other sites More sharing options...
JohnFlower Posted July 30, 2012 Report Share Posted July 30, 2012 Does this mean you use the unofficial version of Avisynth that SET created, or does the MT filter support SetMTMode as well? I'd also like to know if you're getting more crashes when you use mt. I've read in threads that it's not as stable as running without it.Yeah, I use unofficial. It doesn't crash much for me though, only If I use the wrong modes. Or do you mean if I try to use the MT() thing?@OdeiuxTry using the unofficial builds. Link to comment Share on other sites More sharing options...
Odeiux Posted July 30, 2012 Author Report Share Posted July 30, 2012 (edited) @Odeiux - Thanks for sharing this. I might have to start playing with this then. Would also like to warn you about awarpsharp. If you look at some of your preview screens when using the filter. You will see some of your lines getting clipped when they cross or meet other lines. I would notice it sometimes in the hair of anime characters. I don't think it's anything you would notice while the video is playing, but it bothered me enough to stop using it.No problem. And I was wondering what was causing that, thanks!I'll try the unofficial builds later, I need to get some shut eye. Edited July 30, 2012 by Odeiux Link to comment Share on other sites More sharing options...
† L4ugh Posted July 30, 2012 Report Share Posted July 30, 2012 Yeah, I use unofficial. It doesn't crash much for me though, only If I use the wrong modes. Or do you mean if I try to use the MT() thing?No, I was referring to the unofficial. I think it was his thread on doom9, but I can't remember for sure. It had people referring to it as a hack job, and that the official was more stable. If your not having that many problems with it, I may just upgrade to it. Is it the 2.6 or 2.5.8 that you use. Link to comment Share on other sites More sharing options...
JohnFlower Posted July 30, 2012 Report Share Posted July 30, 2012 2.6. I haven't tried 2.5.8, I'm still relatively new to this sort of thing. Link to comment Share on other sites More sharing options...
kumar1234567890 Posted August 1, 2012 Report Share Posted August 1, 2012 what software is thew best for improving the quality of a SD quality to near HDor to make the video look better Link to comment Share on other sites More sharing options...
Odeiux Posted August 1, 2012 Author Report Share Posted August 1, 2012 what software is thew best for improving the quality of a SD quality to near HDor to make the video look betterI have been using AvsPmod to apply filters and to resize, and then I would use MeGUI to encode. Link to comment Share on other sites More sharing options...
Odeiux Posted August 4, 2012 Author Report Share Posted August 4, 2012 (edited) Are these the unoffical builds you are refering to?http://forum.doom9.o...ad.php?t=152800http://forum.doom9.o...ad.php?t=148782 (I'm using this now, currently no problems.)Also finally found the .dll for ToonLite, though it was packed in a broken version of AVISynth. I'll reupload just the dll.http://www.mediafire...4n4drgu7xfkev2h Edited August 4, 2012 by Odeiux Link to comment Share on other sites More sharing options...
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