JohnFlower Posted August 4, 2012 Report Share Posted August 4, 2012 Are these the unoffical builds you are refering to?http://forum.doom9.o...ad.php?t=152800http://forum.doom9.o...ad.php?t=148782 (I'm using this now, currently no problems.)2.6 is currently the version I use. I tried the x64 version, and I don't think it is that useful. iirc, your filters/plugins have to be x64 as well, which is really annoying. Link to comment Share on other sites More sharing options...
Odeiux Posted August 13, 2012 Author Report Share Posted August 13, 2012 (edited) Though it will be coming out on Bluray during the 100th(?) "End of the World" I'll upload the first session, anyway. I want to have your opinion on how this upscale looks as a final product. I think I might be that going blind for staring intensely at some stills for a half an hour, which is twice the amount of time I usually spend playing with scripts.Anyway, here's the script I used:DirectShowSource()ConvertToYV12()RemoveGrain(2)Lanczos4Resize(960,720)MT("WarpSharp()",2)MT("ToonLite(1)",2)MT("Blur(0.5)",2)Will upload later. Edited August 14, 2012 by Odeiux Link to comment Share on other sites More sharing options...
† An IP BreAKDoWN Posted August 14, 2012 Report Share Posted August 14, 2012 (edited) First off you're degraining. That's the opposite of what you want to do. You need to add grain. Whats with the MT? And are you using a linedarkener? As for your anti-anliasing I'd use MAA. And I'd give FineSharp a try if you decide to NOT add grain (though a linesharpener would be a better bet).Though like I said previously add some grain. It doesn't have to be alot but just a touch will go a long way, especially with banding. Edited August 14, 2012 by An IP BreAKDoWN Link to comment Share on other sites More sharing options...
Odeiux Posted August 14, 2012 Author Report Share Posted August 14, 2012 First off you're degraining. That's the opposite of what you want to do. You need to add grain. Whats with the MT? And are you using a linedarkener? As for your anti-anliasing I'd use MAA. And I'd give FineSharp a try if you decide to NOT add grain (though a linesharpener would be a better bet).Though like I said previously add some grain. It doesn't have to be alot but just a touch will go a long way, especially with banding.Thanks for tips! MT is for multithreading so it renders and encodes faster. I have been using ToonLite for linedarkening. I will try MAA, but can you explain why you prefer it over AAA? Link to comment Share on other sites More sharing options...
† An IP BreAKDoWN Posted August 14, 2012 Report Share Posted August 14, 2012 MAA renders anime a little better imo, plus it was recommended from other pros. Also I do MT differently. Make sure you're using this one. And the syntax for it is SetMTMode(Speed(Int),Threads(Int)). For me I have a octacore (AMD FX 8150) so I do this SetMTMode(5,8). My reasoning is that I have more control over how many cores I use and the mode that is used. Link to comment Share on other sites More sharing options...
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