Seabs Posted December 12, 2011 Report Share Posted December 12, 2011 To me, this is basically the card that can stop all synchro, dark world, xyz, etc. decks in their tracks, as it's a great anti-swarm card. Basically, it makes it so that your opponent can only have as many monsters as you have, so if you just have a reaper/marshmallon/etc. that can't be destroyed by battle on the field and enough negation (Dark Bribe, etc.) to keep it going, this lock can be incredibly effective. Do you know of any cards that would be good support for such a strategy? Link to comment Share on other sites More sharing options...
shyguysteve Posted December 13, 2011 Report Share Posted December 13, 2011 I agree for the 'stop swarming' this card does. Its real useful for my union monsters to be able to stand a chance until I can get their corresponding monster on the field. Link to comment Share on other sites More sharing options...
† RazorDan Posted December 18, 2011 Report Share Posted December 18, 2011 I agree. I have it all my decks, very effective. Link to comment Share on other sites More sharing options...
sharingunneji Posted March 5, 2012 Report Share Posted March 5, 2012 As long as Darkworlds have Grapha to ditch from their hand, that card only acts as a target bait, it might slow them down, but stop them? Not really in my opinion Link to comment Share on other sites More sharing options...
Xitrons Posted March 5, 2012 Report Share Posted March 5, 2012 Wind-Up Rabbit. Link to comment Share on other sites More sharing options...
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