Ranma-kun Posted February 26, 2014 Report Share Posted February 26, 2014 (edited) http://www.eurogamer.net/articles/2014-02-26-wii-u-has-finally-overtaken-xbox-360-in-japan As the article says: Not sure if good news or not. Worldwide sales thus far Edited February 26, 2014 by Ranma-kun Link to comment Share on other sites More sharing options...
Dark Lucario Posted February 26, 2014 Report Share Posted February 26, 2014 the PS4 will catch up to it in no time in Japan, but remember japan is the home of nintendo and the XBox is a foreign console. Link to comment Share on other sites More sharing options...
Ranma-kun Posted February 26, 2014 Author Report Share Posted February 26, 2014 Some are saying it already has and they may have under-estimated sales, the one year lead the Wii U had isn't really making much difference given the PS4's popularity. Wii U has a strong lineup this year, so it may be able to stay ahead of Xbox One if nothing else. Link to comment Share on other sites More sharing options...
FlarePhoenix Posted February 27, 2014 Report Share Posted February 27, 2014 Whoa whoa whoa, Xbox360, lost to WiiU, the same console who manufactures claim to be a huge FLOP, beat Xbox previous console. Arent you sure its XBOX ONE that lost instead. Link to comment Share on other sites More sharing options...
Z3ldamahboi Posted February 27, 2014 Report Share Posted February 27, 2014 user_FlarePheonix Xbox One lost a long time ago m8. Link to comment Share on other sites More sharing options...
FlarePhoenix Posted February 27, 2014 Report Share Posted February 27, 2014 user_FlarePheonix Xbox One lost a long time ago m8. XBOX one is the new XBOX console, it was just release what a few months ago. Link to comment Share on other sites More sharing options...
Ranma-kun Posted February 27, 2014 Author Report Share Posted February 27, 2014 (edited) Whoa whoa whoa, Xbox360, lost to WiiU, the same console who manufactures claim to be a huge FLOP, beat Xbox previous console. Arent you sure its XBOX ONE that lost instead. The Xbox 360 never was very popular in Japan compared to the rest of the world. The Wii U has beat the 360 it in Japan but the rest of the world the 360 still has a very large lead. Speaking globally the Wii U has more units installed than the Xbox One but that might not last because the Wii U has been out a year longer. Some considered the Wii U a flop initially but with recent releases and the upcoming roster for 2014 it has been picking up more than some thought it capable of doing. I would say the unpopularity of the new Xbox has worked in its favor and added tailwind. Edited February 27, 2014 by Ranma-kun Link to comment Share on other sites More sharing options...
TheSuperTerran Posted February 27, 2014 Report Share Posted February 27, 2014 Hmmmmmmmmm Link to comment Share on other sites More sharing options...
Ranma-kun Posted February 27, 2014 Author Report Share Posted February 27, 2014 Hmmmmmmmmm >http://www.youtube.com/watch?v=w8qh7DVEC2A >http://www.youtube.com/watch?v=ZDgtBlzJ0wE >http://www.youtube.com/watch?v=mU7tXqYplA8 >http://www.youtube.com/watch?v=jUSl4k7qqUI >http://www.youtube.com/watch?v=8-dehlxzHk0 1 Link to comment Share on other sites More sharing options...
Dark Lucario Posted February 27, 2014 Report Share Posted February 27, 2014 (edited) i just can't understand it, with the capability and resources Microsoft have they could easily build a high end console. 85% of the Xbox One games are round 720p with 30fps, whilst the ps4 has 60fps and 1080p. they had 7 years the time to make this massive console and they failed miserably. im not a fanboy! Edited February 27, 2014 by Lucario85 Link to comment Share on other sites More sharing options...
Ranma-kun Posted February 27, 2014 Author Report Share Posted February 27, 2014 (edited) i just can't understand it, with the capability and resources Microsoft have they could easily build a high end console. 85% of the Xbox One games are round 720p with 30fps, whilst the ps4 has 60fps and 1080p. they had 7 years the time to make this massive console and they failed miserably. im not a fanboy! Zelda Windwaker HD is 1080p 60fps (currently out now), Bayonetta 2 and Mario Kart 8 are also suppose to be. It all really comes down to how well you program the games. The hardware is important but alot of it is in the programming. http://www.justpushstart.com/wp-content/uploads/2013/08/1370966144_the_legend_of_zelda_the_wind_waker_hd_4.jpg.jpg Edited February 27, 2014 by Ranma-kun Link to comment Share on other sites More sharing options...
Lord0Link Posted June 1, 2014 Report Share Posted June 1, 2014 i just can't understand it, with the capability and resources Microsoft have they could easily build a high end console. 85% of the Xbox One games are round 720p with 30fps, whilst the ps4 has 60fps and 1080p. they had 7 years the time to make this massive console and they failed miserably. im not a fanboy! lol @ 85% name me 1 game where the performance gap is so big between the 2 console's ? There is only 1 Xone exclusive game that runs @ 720p 30fps (Dead Rising 3) and even if it was multi plat the PS4 would maybe run it @ 900p 30fps but not 1080p 60fps IMO there both low to medium end PC's. and I'm no fanboy either some examples Watch Dogs PS4 900p 30fps Xone 792p 30fps Battlefield 4 PS4 900p 60fps Xone 720p 60fps Assassin's Creed IV: Black Flag PS4 1080p 30fps Xone 900p 30fps Tomb Raider: Definitive Edition PS4 1080p 60fps Xone 1080p 30fps Need for speed Rivals PS4 1080p 30fps Xone 1080p 30fps what I'm trying to is say is there are no multi platform games where to performance gap is as big as you are saying (1080p 60fps / 720p 30fps) 1 Link to comment Share on other sites More sharing options...
Tanis Posted June 1, 2014 Report Share Posted June 1, 2014 Haha...well, that's not hard. Link to comment Share on other sites More sharing options...
Notoffensive Posted June 4, 2014 Report Share Posted June 4, 2014 There is only 1 Xone exclusive game that runs @ 720p 30fps (Dead Rising 3) and even if it was multi plat the PS4 would maybe run it @ 900p 30fps but not 1080p 60fps It would be a different game all together on the PS4, think similar to NG2 from the 360 to PS3 where the amounts of enemies destroyed the performance on the PS3 because Hayashi is a hack and doesn't know how to make a game for his life so he limited the amount of enemies that showed up on screen at any given time. The reason for this is because DR3 utilized the Azure cloud, which is possible on the PS4 too as Sony has the tech and servers but I doubt they loan those out to devs for free like MS probably did for this game as they both paid and published it. Also, Infamous Second Son was 30fps. Don't see how that makes it any lesser or better of a game. Link to comment Share on other sites More sharing options...
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