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Need a good Dragon Deck (Yu-Gi-OH!)


supermegamanzx

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Like I say't Need a good Dragon Deck. I have lots of Cards near dragons or that can support them. Maybe if it helps. I can note them up to a file or can put also. But I need a Good Dragon Deck that can almost every deck that can defeat synchro's or other cards that are a hard time to beat. I know there ways. But I can't find them. Are there guys that can help me?

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One does not simply ask for decks that can beat every other deck, especially if you're referring to a breed thats been underrated for over a year now thanks to broken metas.

*note: this doesn't change the fact that Imma dragon deck specialist*

There are tons of varieties for dragons, some that you can even come up with yourself by mutating different strategies. When it comes to pure dragon decks, they are normally not that easy to win with because of how limited their strategy is, like the most commonly used red eyes swarming of beatsticks or imitating a kaiba deck with nothing but blue eyes support.

Since you mentioned about synchros, you can do it in 4 ways:

  • Beating the crap out of em with giant sized beatsticks (just google dragon decks, you'll find the concept on the first wiki page)
  • Mix up dragons with different deck combos like using chaos or LS to banish/nuke stuff.
  • The easiest dragon deck ever as well as being a former meta: Dragunities. Ever heard the saying fight fire with fire? Well this deck focuses on that as its one hell of a synchro spammer, and its primary strategy has always been with stardust dragon and its assault mode that locks down most of the opponent's movements. Depending on the build, you can easily summon 3 stardust dragons within your very first 3 turns and thanks to its field spell you can hardly ever get a bad hand. (though for more guaranteed ownage, its recommended to keep extra cards like royal decree in case you prefer going for lockdowns)
  • A new set called hieratics that focuses on XYZ spamming, pure light dragons and can spam the field with each other whether they're in your deck/grave/hand except when summoned with their effects they'd all be completely powerless unless you manage to XYZ summon with them on the same turn. Haven't really experienced them much but I can say they have potential and alot of newer uncharted combos can be done if you are creative enough.

Anyway for starters you can look in these, rest is up to you on how you wanna fashion your dueling style. Again,if you want more detailed source then wiki has enough for you.

~kthnxbye

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  • 3 weeks later...

Myself I ran a pure red eyes deck though I do not suggest it. Dragons have good field control only if you can get into it fast enough, but all things aside asking for a good dragon deck as said earlier is way too wide of a condition.

5 things to always ask yourself when building a deck.

1) How do I plan to kill my opponent.

For example the deck I play, Fangs, uses the fact my monsters are pretty much all level 3 normal monsters to use support to keep my opponent from being able to kill my monsters, enraged battle ox to give my side pierce, and stuff like Curse of anubis to make your monster in defense if need be.

2) How do I get to my win condition.

In most decks this is achieved by searching out what you need, or increasing the draw power of your deck to get stuff out.

3) Can I stop my opponent from just "stopping" my decks win condition?

If your deck relies on a certain card to win. Make sure you either a. Can stop stop their negation from hitting your condition or b.

4) always have an exit strategy.

Just because you want to syncro summon stardust dragon into play and beat them down with it persay does not mean your opponent will let you. Always have an alternate way to either reget your condition or have a backup condition for winning. Persay your dragons might just breath the field to death and revive themself.

5) does the cards I run either get my win or stop my opponent from reaching theirs?

Always look for cards that benefit what your goal is be it beatdown or a final coutdown or burn. The cards that do this can sometimes be as simple as just not letting your opponent attack.

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