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Koby

Light Fairytale (Episode 1 & 2)

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A modern, turn-based JRPG inspired by the retro classics. Light Fairytale is set in a dying underground cyberpunk world ruled by a fierce empire.

 

The game starts with the main character Haru dreaming of vast green plains and a clear blue sky. A scenery he is not supposed to have ever seen, as the world he lives in is deep underground. After confronting with the soldiers who rule this dark society, he will embark on a great adventure discovering the mysteries of the world. Teaming with many allies, including a mysterious, silver haired girl that is key to his quest. The game will span over multiple episodes. A long journey awaits!

 

The characters are represented as 3D chibi models in-game, but they're shown as realistic Anime-style illustrations during the dialogues and animated 2D cutscenes.

 

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The Augmented Reality goggles can be triggered anytime on the field to display NPC and exit locations, as well as battle zones. Used during battles, they will display enemy data which builds up the more you play thanks to it's Deep Learning feature.

 

Featuring fast, turn-based battles that occur directly in the field. The core of the battle mechanics is the customizable Orb system that confer elemental abilities to their wearers. The party characters can be in a special status called Fury, where their abilities are maximal.

 

 

 

 

 

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Light Fairytale Episode 2 released in Early Access today on Steam for $7.49

https://store.steampowered.com/app/1199760/Light_Fairytale_Episode_2/

 

25% off for the launch week!

Episode 2 resumes the adventure right after last episode's cliffhanger. Play as Haru and Ayaka as they uncover the mysteries of the Deeplands while looking for a way to reunite with Kuroko, meeting with a mysterious silver haired girl along the way.

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Episode 02 - Early Access Patch #1: Battle Balancing

 

Early Access version 2021-06-01 Change Log:

  • Most enemies now have less HP, and do less damage.
  • Kid is slightly stronger (STR) - can do more weapon damage now.
  • Corrections on the French script thanks to @chtichoko.
  • Each playable character have their own weapons and armors - now better indicated in shops.
  • New option on the Title Screen > Options: Savepoints Sound. When unchecked the ringing sound of close-by savepoints will be disabled, as requested in the discussions.
  • Removed the "Shorter Battle Animations" option. This only affected summons. The new behavior is full summons animation the first time, and then the short version after that.
  • And a few more minor improvements / fixes.
 
neko.works also stated that they're planning to add a Hard Mode option - with the original balancing. It will be purely optional for those wanting a bit of challenge - no differences in achievements or events. So expect that in a later update.

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[Official] Early Access Updates

  Coming in the next update
- New option: Hard Mode - featuring a difficulty similar to the initial release.
- And more!

Coming a bit later during Early Access
- The in-game Tips system featuring Miyu
- A new (very) short story featuring the mysterious girl - unlocked after completing Haru's story.
- And more!

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Early Access Patch #2: Hard Mode

Early Access version 2021-06-06 Change Log

- New option: Hard Mode - that you can toggle anytime on the title menu - featuring a challenging battle difficulty similar to the initial release.
- Fixed the shops UI getting stuck when exiting - as reported in the discussions.
- A few more bugs fixed.

 

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