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Found 6 results

  1. For no particular reason at all, what game (series or individual) would you like to see a turn-based, tactical rpg made out of and why? Mine is Dark Souls because seeing the undead fight each other under my control would be great.
  2. Welcome To the most complicated forum game on the internet! Epic Forum RPG Battle Royale (name not final) is a cross between the typical short post forum game and the more complicated but ultimately more rewarding world of Role Play. Train yourself in 5 challenging games and then pit your own personalized character against the horde (or small group) of combatants in the arena. Know the joy of calling flying sharks down from the clouds to eat your "friends" from around the forum, of creating alliances held together by the fraying threads of trust only to be the first to back-stab a member, of desperately clawing your way to victory only to have a moldy lion zombie strike you down out of nowhere, and finally of then waking up with a brand new shiny frozen walrus club in your hand. This is your life, this is your arena, come here and make a name for yourself among the strong, the weak, and the clinically insane! But first, READ THE RULES. Breaking rules will cause me much grief which I will repay you with kindly at your most desperate hour. Obiwan Kenobi cannot save you from my wrath. To aid you on your journey I offer you THREE things: 1) The Player Sheet download it, learn to use it, learn to love it. All the equations are programmed in there already so YOU don't have to worry so much about all those equations you totally read about in the rules. Also, don't forget to check out the awesome sauce shop sheet with automatic item and spell look-up. You're welcome. 2) A hint for making posts easier. Copy and paste this template: [quote] Level – 0 Str – [b]100[/b] = (100 + 0) * 1 Int – [b]100[/b] = (100 + 0) * 1 Dex – [b]100[/b] = (100 + 0) * 1 Spd – [b]100[/b] = (100 + 0) * 1 Luk – [b]100[/b] = (100 + 0) * 1 Total – [b]500[/b] HP – [b]600/600[/b] = 600 * 1 Magic – [b]300[/b] = 300 * 1 Hit – [b]250[/b] = 250 * 1 Dodge – [b]250[/b] = 250 * 1 Items – Exp – 0 => [b]10[/b] [/quote] Into a new text file. Once you've created your character update it with all your information. Now whenever you post all you need to do is copy and paste the info from the text file into the top of your post. Just remember to keep all the information up to date (specifically HP and EXP). 3) ME!!!! As a gesture of goodwill, I give the first player a free shot at yours truly to kick things off. Don't waste it. Now, let the game begin! Note: This is a first time pilot run for the game. I have never hosted this game before, and I don't know how things will turn out. If there are errors anywhere, or if you have suggestions for how to improve the game I'd love to hear them (not in the thread though, PM me). If this run seems to go without issues I will let it continue. If there are game stopping issues or imbalances, I will call an end to the pilot run and rework the rules for a possible second try. Have fun!
  3. So have you guys heard of Bound by Flame yet? It is a fantasy action RPG for the PS4, PS3, Xbox 360, and PC. You can read my review for it here. Or you can watch my video review for it here! If you have any questions about the game, feel free to ask! =)
  4. Heyo, Just recently I've been reviving myself as a gamer and thus have been trying out alot of stuff, both old and new like PCSX2 for some personal favorites, considering to buy a PS3 (again) in the upcoming months and popular PC mmo for the sake of competitive play. (and yes that includes children card games *cough* ) Despite being on steam, my current lack of spendage prevents me from getting as many games as I'd want. But alongside this, I have always been fairly selective in my choices rather than just jumping headfirst into anything/everything I can see. Having said this, my main interest in regards to this thread right now is to make the list of games having anime graphics. Visual novels are irrelevant here because I know there is already an existing thread to those (or at least I think there was), and especially since I'm aiming for Non-H and actual gameplay. This obviously ranges to all platforms like PS3, Xbox360, Wii (U), PSP (vita), (3)DS and of course PC. So anyway, plz post as many names as possible (with reasonable description preferably if you folks have played those said games) and I'll be compiling em all here. ~Saankies
  5. Feel free to move this if this is in the wrong section... >.> _______________________________________________________ A boy and girl were sat on a tree stump atop a hill. Behind them lay the village of Ceres, a peaceful town tucked away from the rest of the world. Staring at the night sky, the young ones watched as yet another star blinked out of existence. "Hey, there goes another one," stated Bowen. "How many has that been then?" asked his companion, a young girl by the name of Eryn. "Five..." replied Bowen. "More than last night." Eryn was silent for a moment, lowering her head in thought. "Do you think this is normal? Do stars always disappear?" "I guess..." In fact, Bowen didn't know whether this was normal or not, but he knew Eryn got scared easilly, so he just went along with it. He didn't want his friend to worry. But it was peculiar, he thought. Even before Eryn joined him on his night excursions, Bowen had often come to this spot to look at the stars. It had only been recently that he noticed them simply... switching off. He often thought what stars actually were, and what their purpose was. His school teacher stated that they were all different worlds, too far away for mankind to reach. Bowen wondered what sort of people lived on these worlds. Whether they were like humans, or orcs or goblins, or something entirely alien to this world. He wished he could travel there to find out. Eryn suddenly pointed to the sky, her eyes widening in shock and awe. "Look, that one is falling!" she gasped. Bowen snapped back into reality and looked to where Eryn was pointing. A star was indeed falling, and it was growing bigger and bigger. It seemed to be heading straight towards them. "Eryn, run!" Bowen snapped, picking himself up and dragging her to her feet. The earth began to rumble, and a distant howling rapidly grew into a deafening roar. Eryn and Bowen ran as fast as they could back towards the village. They felt a blast of heat and the noise subsided as the star hurtled over their heads, taking an easterly direction before crashing some distance away with a loud 'whump'. The two friends stopped running and stared towards where the star had landed. They were both utterly shocked and terrified, but also intrigued. "It crashed at Gwynt..." whispered Bowen. Eryn was overcome with curiosity. "Do you think it's really a star?" she asked. "Let's find out," said Bowen. _____________________________________________________________________ Right, so this is the opening scene to a game I am working on using a program called RPG Maker VX Ace. The premise is the adventures of two teenagers, Bowen and Eryn, who happen across a fallen star, and discover a shocking and horrific truth as to why they are disappearing. On their journey, they will make both friends and enemies, but it is down to the two of them to prevent the stars disappearing for good. Characters Bowen: Bowen is fifteen years old, but likes to act more responsibly. He is kind, caring and honest and he likes to act like a hero, which sometimes gets him into a lot of trouble. He was born in the village of Ceres and has spent his whole life there without feeling any need to complain. He enjoys going out on 'adventures', often accompanied by his best friend Eryn whom he treats like a younger sister and is very defensive over. He spends much of his time venturing out in The Cae, making a bit of money running errands for various villagers and helping out at Forest Farm. His parents have retired; his father once being a lumberjack and his mother being a doctor. Bowen's most treasured possession is the sword which had been passed down from his great, great, great grandfather. The blade is chipped, but Bowen keeps it well sharpened in case he needs to fend off any of the monsters who live on The Cae. Eryn: Eryn is thirteen years old. She is still very naive, and ready to believe in anything she is told. She is an anxious young girl who is easilly worried, and is never sure of how to deal with her bouts of anxiety. Also born in Ceres, Eryn became best friends with Bowen, and since then looked up to him like an older brother. She very rarely left the village until she was twelve years old and went on her first adventure with Bowen. It was both exciting and scary for her, but she had grown more confident upon discovering how useful she can be. Of her talents, she is good at picking locks, using a knife and seemed to have a good natural instinct when it came to survival skills. On her adventures with Bowen, she gained a vast knowledge of edible plants, what parts of various animals are good for eating, predicting the weather and being able to sense danger. These skills had all come in very handy on her travels. Her most treasured possession is the hunting knife that Bowen gave her; a trophy from their first adventure. The Undertaker: The Undertaker is a dark and mysterious individual. No one knows his real name, or much else about him other than that he is a man in his sixties who tends to Blue Eye Cemetery. He mostly keeps to himself, but is always the one to deliver a sermon to aid the passage of the dead into the afterlife. This has been his job for as long as anyone can remember. Most unusually, the only other time he is out and about, is late at night, making his rounds of the cemetery by lantern light. Living in a hut at Blue Eye Cemetery, it is needless to say that he was the first to notice the graves that were dug up. Roughly around the same day the stars began to fall from the sky, someone had started digging graves and stealing the bones of the deceased. He has since applied himself to unravelling the mystery behind this. _________________________________________________________________ The World This is still under a lot of development, as I am developing it as the game progresses. However, I do have a series of locales to help give you an idea of what is in store. The Village of Ceres The hometown of Bowen and Eryn. Ceres is a quiet and peaceful village, far removed from war as it serves no military use what so ever. But this does not mean the villagers are push overs. Many traders are harassed by various monsters who dwell on The Cae, such as Imps or Rodents, and so have to learn how to defend themselves. Then you have various other residents who work as lumberjacks, farmers and even crewmen onboard the various airships that fly in supplies from across the land. Many here are firm in their beliefs as to how to live their lives, and don't take kindly to those who try to tell them otherwise. Should push ever come to shove, the villagers will be more than willing to make a stand for themselves. The village lies to the north of The Cae, and is situated a top a hill overlooking a vast forest lying further north. The Cae A vast field upon which dwell many creatures, both docile and vicious. The more aggressive inhabitants are the Imps and Rodents, who harass the many travellers who cross The Cae. North of The Cae is the village of Ceres, and to the North West is Forest Farm. Then to the North East, you have Blue Eye Cemetery, to the East lies Gan Synod Gwynt and to the West you have The Cae Airstrip. It can be a dangerous place for travellers and merchants, but many keep themselves prepared for such dangers. Forest Farm A quite farm to the North West of The Cae, upon which reside farmers Bob and Betty Bramble. The farm is situated in the woods; hence the name Forest Farm. Bob and Betty make their living growing vegetables and rearing livestock. It isn't much, but local demand for meat, dairy and vegetables means they make a hefty profit. ^ The Bramble Residence. Blue Eye Cemetery No one knows why they call it Blue Eye Cemetery; it has simply been known as such for as long as anyone can remember. It is a small and quiet cemetery situated to the North East of The Cae. A mysterious man known only as 'The Undertaker' lives in a little shack there and tends to the cemetery. He is friendly enough, but no one really knows anything about him. The Cae Airstrip The landing dock for airships that bring in various supplies from across the globe. It is also the berth for the various skypilots and crewmen who go out on voyages in search of treasures or simply to trade with other locales. Gan Synod Gwynt A treacherous maze lying East of The Cae where most of the Imps reside. It is the passageway that leads to Gwynt; The Wind Shrine. Those who traverse the maze must battle galeforce winds as the maze contains a looping air current that was set in place to protect the shrine. Gwynt The Wind Shrine; a place where those with religious beliefs go to pay their respects to the God of Wind, Gales. The shrine is full of an unusual energy, like that of the eye of a hurricane, or the calm before a storm. The shrine has been there for far longer than the neighbouring village of Ceres. Credits Cait of RPGMakerVXAce.net for the RTP edit visible in The Cae Screenshot #3. Therapie for 'Betty Bramble' sprite in the Bramble Residence Screenshot. Enterbrain for map tiles and sprites. Makapri's Blog for more character sprites and facesets. Windowskin - MrConriszon of http://blutok.blogspot.co.uk (List will be updated as game progresses.) ________________________________________________________________ Please note that all this is simply the foundation for my game. Everything I have laid out so far will be developed as I progress in making the game, so expect plenty of updates for this. As far as gameplay mechanics go, it will be your typical run-of-the-mill RPG, but I'm planning on implementing various features to make it a more fun playing experience. I would very much like some feedback for this, and suggestions are always welcome, but bear in mind this is still very much in its early stages. The game is progressing rather nicely, so hopefully I will get a demo up for you guys to download really soon!
  6. I can't remember exactly when we had this conversation in the Random Chat thread, but it happened some time in August I think. I wanted to see if I could design a forum game around playing skills related flash games to basically create stats. At first I was thinking about something like playing all the games, normalizing the score, then using that as your power in a "good vs evil" type of forum game, but then I really got into designing the game as a light RP and ended up with something of a very light improvised DnD rule set. I typed a preliminary draft of it up and sent it to EO for approval, and she approved it for the forum game section (given the complexity of the game I was unsure whether it belonged in the forum game section or the RP section). Looking at the rules, I feel like I managed to marry some of the essential complexities of RP play with the lighter forum game paradigm. The product isn't too unwieldy, and I think it plays well as a forum game (although I don't know since I haven't done a pilot run anywhere). I'm thinking of attempting to run the game here, but I'd like to gauge interest in the game first and see if it's even worth trying (the game will involve me quite a bit as basically a GM). Here is an updated draft of the rules for the game - Updated again! And here is the excel sheet I promised, more info about this in the second page of this thread - you probably want to save this to your computer to make full use of it... Yes, it's a long rule sheet, but most of the annoying calculations are done at character creation time and only need to be kept up while playing the game. In lieu of dice to do random events, I've opted to use random.org to do random number generation. I think it's pretty easy for players to figure out how to use. The bulk of the rule sheet is me trying to set up precedents on how the game should be played, how to interpret certain events, and how posts should be made. The rules are also trying to cover loop holes and exploits that I've thought of to prevent unfair play. Finally, toward the end of the rules is all the stuff related to the shop which really is there more as a reference than as a set of rules to follow. If there's enough interest in the game I'll consider putting an official game thread up in the forum game section. Additionally, if someone else really likes the concept and can guarantee better availability than me as a thread master (I usually check this forum once a day at least), I'd be happy to send them a link to a (rather less refined) TM guide that I typed up basically as documentation for myself. If you want to lead the game and can do a better job than I can, there's no reason why I should stop you. However, I don't want the TM guide floating around publicly (which is why I'll only give out the guide to those who ask individually) since I feel like the TM should have some secrets while running the game or it's not fun ^^; For the record, I've never played or seen a DnD game played in my life, so if you have suggestions to streamline the rules and make the game easier to play, I'd love to hear that too.
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