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Koby

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Koby last won the day on February 16

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About Koby

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    🎇Rise like the Phoenix🎇
  • Birthday 04/27/1989

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    The Black Pearl

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  1. Welcome to the Kamunity!
  2. Koby

    Gundam Wing: Operation Meteor?

    https://www.rightstufanime.com/Mobile-Suit-Gundam-Wing-Endless-Waltz-Blu-Ray You're welcome!
  3. I'm hoping it'll look like Dragon Quest XI does during cutscenes, but I'm extremely doubtful. Apparently this movie is also based around the DQ5 world and characters from my understanding?
  4. GOD EATER was awesome. Probably their best work aside from Heaven's Feel at this point animation wise. Still sad we haven't had a second season announcement. ufotable is busy with all the cutscenes for the GOD EATER games though still.
  5. Koby

    Last Live-Action Movie you Watched?

    So Alita: Battle Angel [2019] was actually pretty good. Only a few small differences between the anime OVA and the movie and imo the added scenes were definitely for the better as the OVA felt very choppy and rushed, while the movie worked. There was a little bit in the 2nd quarter of the film that kind of dragged for a moment, but it picked back up and overall we liked it. If you thought the "love story" was bad in the live-action, you should have seen it in the original anime OVA. The movie at least tried to build it somewhat.
  6. Koby

    Resident Evil 2 Remake

    No idea if more is planned or not, but the DLC doesn't affect the main game at all. It's separate side-missions you can do. So there is no reason to hold off playing the main game. The Ghost Survivors DLC is 3 campaigns about characters that canonically are dead and the scenario is a "what if they lived" type deal.
  7. Koby

    Resident Evil 2 Remake

    Maybe I'm just terrible or maybe they're just nearly impossibly hard, but I've tried and tried dozens of times and haven't been able to complete any of the new "Ghost Survivor" DLC runs.
  8. ufotable is based. I also like WhiteFox and Wit Studio though to a much lesser extent. Not always because of their animation quality, but because of the shows they opt to do. ufotable on the other hand, their animation quality is always superb. Fate/UBW, Fate/HF, GOD EATER, Garden of Sinners (Kara no Kyoukai), and Tales of Zestiria.
  9. FF4, FF8, FF9, and FF10 were the most enjoyable in my opinion. FF4 is by far my favorite though. However popular opinion is that Final Fantasy 7 is the highest acclaimed and most known, yet long-time fans of the franchise generally claim that FF6 was the best of the franchise. In any case, with a series as big and old as FF there are bound to be a lot of differences in opinions. FF12 was the last game I enjoyed at all. FF11 & FF14 were both MMOs. FF13 & FF15 and all their spin-offs were garbage. FF7 is being remade from the ground up, though they're drastically changing things: removing turn-based for action-based, releasing the game in episodes instead of all-in-one, etc...
  10. Resident Evil 2’s reimagining of the 1998 original leaned heavily into action, with revamped camerawork and gunplay. Its first batch of DLC, Ghost Survivors, focuses on untold stories and “what if” scenarios, and emphasizes intense zombie gauntlets over raw horror. Ghost Survivors, which is free, follows three protagonists: gun store owner Robert Kendo, Raccoon City mayor’s daughter Katherine Warren, and an unnamed Umbrella soldier. Each of their scenarios acts as a hypothetical. What would have happened if Katherine escaped from the clutches of evil police chief Brian Irons? What if there was another special forces soldier sent to retrieve virus samples? These scenarios are imagined as high octane time-attacks, pitting each survivor against a slew of enemies. The challenge is simple: get from point A to B. Ghost Survivors’ scenarios aren’t slow and tense survival-horror; they are fast-paced rushes through dense hordes and new foes. Each mission takes around 10 minutes to complete if you don’t die, but around twenty minutes first time with trial and error. Eventually, each run will be even shorter than that. You start armed with a few weapons and some ammo, but only enough to get you started. As you progress through each location, you’ll find item dispensers that might contain three different herbs (although you can only take one) as well as backpack-wearing zombies that carry extra supplies. The trick with Ghost Survivors is learning how to preserve what you have and knowing exactly what to take. It plays out with some trial and error. You’ll rush a little further into a scenario, reach a stumbling point, possibly die, and then try again from the start. Each new piece of knowledge gets you further and further until you can complete the level in one miraculous rush. Resident Evil 2’s changes to combat thrive here, forcing players to shoot specific foes out of a pack or find ways to get around massive throngs. You can’t kill everything. Instead, you’ll juke out attacks and blow off limbs to squeeze through by the skin of your teeth. It worked well as the format for the game’s “Fourth Survivor mode” and continues to work here. Each new success feels well earned. In order to vary each scenario, Ghost Survivors adds a few new enemies. There are glowing-eyed zombies that explode with poison gas upon defeat, armored zombies that shirk off attacks to critical areas, and strange “Pale Heads” that regenerate from everything but the most lethal of weaponry. They provide just enough complication to cause problems, but I might have liked more enemy variety in this case. The original Resident Evil 2 features giant spiders and a few other nasty tricks that didn’t make it into the remake, and this would have been a good opportunity to bring them back. Ghost Survivors is a very straightforward experience. There are zombies, you have some guns, now get to the end of the level. Resident Evil 2’s modernizations allow it to turn this simple concept into something bloody and exciting. It’s not as sublime as sneaking around and hiding from Mr. X in the main game, but Ghost Survivors can be a lot of fun. It’s a case of a game knowing what it does well and really playing around. Hardcore enthusiasts will enjoy trying to get the best times, while players eager for more zombie-blasting get to enjoy some of the best in the business. Source: Kotaku
  11. You might think that a publisher with as much prestige as Square Enix would want to preserve its history in as smart a way as possible, allowing new generations of video game fans to discover and fall in love with Final Fantasy. But... nope. Final Fantasy IX launched on Switch and Xbox this week, and unsurprisingly yet still disappointing we discovered it was the same port that Square had put on PC and PS4, which itself was based on the versions the publisher developed for iOS and Android. The character models are higher-resolution than they were in the original, but that graphical improvement comes with some drawbacks. Final Fantasy IX on Switch retains that ugly interface and font (seen above) and has a few quirks that make it clear this was meant to be a mobile game, like warning you in the character naming screens that emoticons aren’t allowed. What’s irritated people most might be the music bug. All the modern versions of Final Fantasy IX have come with the same annoying flaw—after every battle, the field music track will start from the top. So if you run into battles every 10 seconds on the world map, you’ll only get to listen to the first 10 seconds of the world map theme—before it starts all over again. As pointed out by a ResetEra poster, this bug has been prevalent not just in previous ports of FFIX, but in other new Square Enix ports of Final Fantasy games. For Final Fantasy X, they patched it out. It’s a bug that’s not easy to notice, but once you do spot it, it’s impossible to stop hearing the problem. Even the good new features in this version of Final Fantasy IX are implemented in a frustrating way. For example, there’s a fast forward toggle in the console ports of Final Fantasy IX. Which is fantastic—the best way to play many of these old role-playing games in 2019 is to speed through the many, many random encounters. But rather than letting you fast forward combat at varying speeds with the press of a button, the way the excellent Final Fantasy XII remake does, this version of the game adds an extra step. To toggle fast-forward, you need to pause the game, then press R. It’ll make everything super-fast, not just combat, which essentially makes the game unplayable outside of battles. Then, to turn it back off, you need to pause the game again and press R again. That extra button press is more annoying than it seems. The game is also prone to randomly crashing, as is the case with nearly all of Square-Enix PC ports of the classic Final Fantasy games. Final Fantasy IX costs $21 on the Nintendo eShop, it should be noted. When Square Enix released Chrono Trigger for PC last year in horrible shape, fan outcry led the publisher to put out a series of patches that fixed many of the problems. Here’s hoping they can do the same this time around, because Switch users can’t just mod this into a good port. Source: Kotaku
  12. Koby

    Shingeki no Bahamut: Manaria Friends

    After watching 3 episodes I'm not even sure there is a plot. ep1 introduces the characters. ep2 shows dragongirl having an orgasm for a large portion of the ep before evolving. ep3 is about getting new clothes for the evolved dragongirl. 7 eps left to go.
  13. Koby

    "Eternal Radiance: Fantasy Action JRPG VN" Kickstarter

    Been following the progress on this one along with Soul Saga for a while. Eternal Radiance was called Destiny Chronicles or something like that until a few months ago when they decided to rename the game for the better.
  14. Koby

    Resident Evil 2 Remake

    In a few hours we'll see the release of Resident Evil 2's free Ghost Survivors DLC, so to get you ready, Capcom has released some salient details on what the new 'what if?' scenarios will entail. Robert Kendo, Katherine Warren, and special operative Ghost will each have their own chapter, revealing what could have been. Within the Resident Evil 2 canon, none of the trio make it through the Raccoon City outbreak alive, but the three DLC episodes reveal what might have happened if they had. In 'No Time to Mourn' gun store owner Kendo finds himself keeping the undead hordes at bay while waiting for a rescue helicopter to arrive. Apparently, there will be new poisonous zombies to contend with too. Eep. 'Runaway' will feature mayor's daughter Katherine Warren, fighting for her life against a zombie mutation that's susceptible only to powerful ammunition, while 'Forgotten Soldier' has you playing as Ghost, a member of Hunk's USS unit assigned with obtaining the G-Virus. In this one, you'll battle armoured enemies using an arsenal of military weaponry. Ghost Survivors will also add new character accessories, challenges, and achievements. You'll be able to play Ghost Survivors in Resident Evil 2 from 15th February on Xbox One, PlayStation 4, and PC.
  15. In a few hours we'll see the release of Resident Evil 2's free Ghost Survivors DLC, so to get you ready, Capcom has released some salient details on what the new 'what if?' scenarios will entail. Robert Kendo, Katherine Warren, and special operative Ghost will each have their own chapter, revealing what could have been. Within the Resident Evil 2 canon, none of the trio make it through the Raccoon City outbreak alive, but the three DLC episodes reveal what might have happened if they had. In 'No Time to Mourn' gun store owner Kendo finds himself keeping the undead hordes at bay while waiting for a rescue helicopter to arrive. Apparently, there will be new poisonous zombies to contend with too. Eep. 'Runaway' will feature mayor's daughter Katherine Warren, fighting for her life against a zombie mutation that's susceptible only to powerful ammunition, while 'Forgotten Soldier' has you playing as Ghost, a member of Hunk's USS unit assigned with obtaining the G-Virus. In this one, you'll battle armoured enemies using an arsenal of military weaponry. Ghost Survivors will also add new character accessories, challenges, and achievements. You'll be able to play Ghost Survivors in Resident Evil 2 from 15th February on Xbox One, PlayStation 4, and PC.
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