Jump to content

Koby

Admin
  • Content Count

    21,268
  • Joined

  • Last visited

  • Days Won

    416

Koby last won the day on May 31

Koby had the most liked content!

Community Reputation

17,598 Exalted

About Koby

  • Rank
    🎇Rise like the Phoenix🎇
  • Birthday 04/27/1989

Contact Methods

Profile Information

  • Gender
    Male
  • Location
    The Black Pearl

Recent Profile Visitors

206,226 profile views
  1. Hello, Foxlight8837. You really went all out with the intro eh. Honestly I'm not sure if I truly fall into the classification of weeb either. Sure I've ran community forums, gaming fansites, and even dabbled in anime fansubbing and video encoding. However I feel like I don't get obsessed with the aspects of these things like some people nor do they really affect my life. I'm not a collector, I don't want to marry a pillow, I'm not crazy about lolis, moes, tsunderes, yanderes, waifus, or things like that. I like my women to be real; and the people I associate offline aren't even into anime at all. So in a lot of ways, despite my position in the anime community, I feel like my actual life makes me more of a casual in a lot of ways. Finding us through Nyaa now of all times really is something since it's been nearly 17 months since we've last did anything that would've been posted there. DMCA and all that, you know. To remain on the net and out of trouble we were forced into compliance. Since then Kametsu's activity as a community forum drastically died off. There is still a handful of people here, but the community sadly has mostly moved on. This is why it's especially great to see fresh faces, especially those such as yourself that are truly willing to put some thought and time into their posts. Welcome to Kametsu!
  2. I've modified the portal page. Removed posters' avatar from the news post, increased text size because it was so tiny you almost had to squint to read it, and redesigned the content box to actually fit with the theme as the default portal code was pretty much a mess in terms of style as the header/title bar was outside of the box just laying on top of it. Now it's consistent with the styling from the rest of the board. Also fixed the margins on the sidebar so that there wasn't a 15px gap at the top that made it uneven with the news postings. I think it looks much more aesthetically pleasing. Now if only the portal had some sort of proper categorizations.
  3. Well it's that time again when some pretty big software updates are handled. Lets just say this is just the first in the line of updates we have planned and I know we've promised a lot in the past and fallen through on upholding ourselves to that, and a lot of that is simply due to various deeper emotions I'd rather not go into details about like this. So anyways lets just move on with a small list of changes you may or may not be able to notice: Animated GIFs (as seen above!) handled through Giphy now has a toolbar button in posts for ease of use. Improved pagination with page number now in path (rather than query string) and unique page titles for paginated pages. Improved default profile photos to use inline SVGs rather than generated images, which will speed up page rendering. Optimized images to reduce file size for faster page rendering. Added less intrusive browser notification prompt in Notifications menu. Removed Gravatar support due to privacy concerns and performance issues. Numerous bug fixes. Because of the Invision Power Suite updates our past themes are no longer compatible without re-purchasing the subscription renewal (expires every 6 months) for each individual theme at $10 each... and thus in an effort to reduce costs of maintenance we've opted to simply not include the additional themes at this time. This includes the Carbon, Brave, Subway, and Uniform themes. However if you wish for one of the prior themes to return, we're willing to re-add them provided the $10 subscription renewal fee is provided. Contact me via PM if that is your desire. Some background processes are still being ran such as rebuilding search engine cache, removing orphaned posts and statistics that go with them, etc... Expect those to be completed within the day. I hope to actually not be too lazy to start implementing some of the stuff I've discussed prior fairly soon, so keep an eye out.
  4. Koby

    Hey

    I hope you are too. =P Welcome to Kametsu.
  5. Beat Reynard's playthrough of Old North in about 8 hours. I doubt I'm going to play through the other 5 character options any time soon. It'll largely be the same thing each time, only with a handful of different scenes at times with some character choice options to pick that gives more background on the character selected and whatnot. But as for the story as a whole, I already got that. Started Howl of the Ravager last night. It's a prequel to Old North. It focuses on Severin Leroux and how he became known as the hero of the realm it seems. Not sure how long it is or how quickly I'll get through it, but since it's a DLC to Old North, I figure it's not going to be that long overall. I may or may not move on to Realms Beyond right after finishing How of the Ravager. Realms Beyond just released a few weeks ago and they're still patching bugs and fixing features that should've been working from the get-go.... it's been kind of a rocky release tbh. So hopefully all of that is sorted sooner rather than later. I still want to get to Resident Evil 3 Remake but I keep finding myself distracted with other games, lol. Light Fairytale: Episode 2 should hopefully be released sometime in the next month or two as well, which I just finished up Episode 1 of before I started Old North here.
  6. Shows a bunch of random clips from S4 so yeah, don't watch it unless you're just looking at the difference in animation and not really paying attention to what is happening.
  7. it's officially confirmed Wit Studio is not animating final Attack on Titan season. MAPPA will be handling the animation.
  8. Celestian Tales is a JRPG-inspired turn-based battle series developed by Ekuator Games, who is a small 7 member indie team of developers. The Old North is a world of fantasies and realities. Of swords and sorcery, yet of humans and mortals. A world where the utmost evil is not a dimension-defying sorcerer or an awakened godlike creature of ancient myths, but the darkness lurking in every man's heart. A world where peace, love, and compassion stand side by side with hatred, pride, and jealousy. A world where the virtues and vices of humanity are two sides of the same coin. Grey morals, questionable justice, and blind faith are among the main themes of Celestian Tales. Spanning three decades in total, Celestian Tales is a game series where its characters grow and its lands evolve with time. Stated to be in made in three continuous parts. The first part was Old North, then an extra side-story happened with Howl of the Ravager, then the second part was Realms Beyond, with another side story intended before the possible third part. Celestian Tales is created using Unity engine for PC, Mac, and Linux, and will be available DRM-Free. Story From the cold northern seas, where no sailing ship has ever returned, came barbaric marauders aboard terrifying longboats. Every town they passed through was pillaged, its men killed, its women taken, its children forced to bear witness. In this time of turmoil, six young nobles from different families were sent to serve House Levant, one of the three major bloodlines in the Old North, to join the battlefield under its banner as they learn their footing in knighthood. Able men were drafted from villages to join the ranks of militia in the name of glory and patriotism. They went with weapons in hands, leaving farms and families to wither and die as winter approaches. Food, scarce in every town's granary, was forcefully bargained for many pieces of gold. But wealth is meaningless when there is no food to be bought, no grain to ease the hunger. There is always more than one side of a story, and not all of it is pretty. As the flames of war against the marauders blaze on, the real foes lying within begin to slither. Intrigues of betrayal brewed amongst sworn allies. Faith and loyalty used as tools of propaganda. Truth distorted by layers of deceit. Justice bent by bribery. War is merely a board where these games of shadows are played. Begin your journey as a youth learning your steps into knighthood. Serve great and powerful heroes as their squires. Take part in campaigns of glory by their sides. Be there as time withers even the mightiest of mortals. When heroes of today replace the yesterday, will you stand to defend your ideals? Will you be steadfast as realities confront your naivete? Will your dark secrets be kept hidden from even dearest ones? As decades change and tragedies strike, people come out a different person. The face you see in the mirror might not be a face you recognize. Flames once shining in your eyes might have turned to cold ashes. Sincere laughters might have vanished into fake smiles put in place to please your peers. Or perhaps you will stay the same, as unrelenting as ever in your beliefs. The path of life has many branches; it is up to you to pick which to tread. Gameplay Celestian Tales: Old North is a three decades-long story-driven RPG with six playable cast, multiple personal arcs, and turn-based tactical combat. The story is told in a manner similar to Odin Sphere, where each of the six playable characters follows a personal point of view. At times it will overlap with other characters' personal storyline or converge with the 'main arc', in which they experience events together. The combat system is influenced by games such as Final Fantasy VI and Dungeons & Dragons, combining turn-based combat and broad options of character customization and team composition so that you can develop your personal combat style. All six characters share a single experience pool and therefore will level up together. There will be no need to grind just so you can effectively use characters seldom taken into battle. Art Celestian Tales does not attempt to remake or imitate the vintage style. It strives to re-imagine the classic and blend it with modern technology. Combining pixel sprites animation, painstakingly hand-drawn environment, a range of particle effects, and a hybrid of eastern and western illustration style, the game boasts a distinct visual identity that displays its unique personality. Inspired by pixel-sprited games such as the older Suikoden titles and Ragnarok Online, Celestian Tales makes moving sprites in 2D, several times larger and far more detailed than the classics, retaining the nostalgic feel while still enhancing visual quality. It takes eight frames for a character to run to one direction and seventeen frames for a common enemy to attack in combat, each hand-drawn one pixel at a time. Celestian Tales' exploration scenes are made in top-down perspective in its reiteration of the classic RPG style. All environment assets are digitally painted, pieced together in complex layers, and then further beautified by particle effects and dynamic lighting. While combat closely adheres to the familiar turn-based interface, its backgrounds are each a single large artwork firstly made with pencil on paper, and then water-colored before digitally retouched. The synthesis of pixel animations and painted background creates a hybrid style unique to the game.
  9. Thanks! I missed noticing these previously.
  10. Leigh Whannell’s 2018 Blumhouse sci-fi thriller feature Upgrade is getting a TV series followup. The series is co-created and executive produced by Whannell and Tim Walsh (Treadstone) who serves as showrunner. Whannell, coming off writing and directing Blumhouse’s The Invisible Man, is set to direct. Upgrade the series picks up a few years after the events of the film and broadens the universe with an evolved version of STEM and a new host – imagining a world in which the government repurposes STEM to help curb criminal activity. In the writers room, which is breaking stories and writing scripts for Upgrade’s first season, Whannell and Walsh are joined by writer-producers Krystal Ziv Houghton and James Roland, who ran the second season of Blumhouse TV’s USA Network horror series The Purge, also an offshoot from a Blumhouse movie title. Jason Blum and Brian Kavanaugh-Jones of Automatik (Gretel & Hansel, Honey Boy) executive produce Upgrade alongside Whannell and Walsh. The series is a co-production between Blumhouse Television and UCP, a division of NBCUniversal Content Studios, under Blumhouse’s 10-year deal with NBCUniversal. The film, which Whannell wrote and directed, starred Logan Marshall-Green, Betty Gabriel and Harrison Gilbertson. In it, after his wife is killed during a brutal mugging that also leaves him paralyzed, Grey Trace (Marshall-Green) is approached by a billionaire inventor with an experimental cure in the form of a computer chip implant called STEM. The implant provides its host with heightened physical abilities, allowing Grey to exact revenge on those responsible for his wife’s death. The film was produced for $5 million and grossed more than $16 million at the global box office. It was also the recipient of the 2018 SXSW Audience Award. The Upgrade series marks Whannell’s TV debut and the first project to come out of the first-look film and TV deal he signed with Blumhouse earlier this year following a 10-year partnership that had yielded seven features, most recently The Invisible Man. The boxoffice smash, starring Elisabeth Moss, grossed over $122 million globally with a 91% Rotten Tomatoes rating. Other successful film collaborations between Whannell and Blumhouse include the Insidious franchise.
  11. A Kingdom Hearts TV show is reportedly in development for Disney+. According to a few entertainment industry journalists posting on Twitter, a TV show adaptation of Square Enix’s video game series is in production. Emre Kaya, writer for The Cinema Spot, tweeted that Disney originally had plans to make the show, but duties apparently shifted to Square Enix. The company has reportedly created a pilot episode using the Unreal Engine, the software used to build the video games. “This series is most likely not live-action, but CG animated. They're currently casting,” said Kaya. Kaya claims that the information was originally due to be published as an exclusive report, but that changed due to other insiders knowing about the project. This seemingly encouraged others to add to the conversation, with MCUCosmic founder Jeremy Conrad also claiming that “it’s true”. The DisInsider editor-in-chief Skyler Shuler added more to the story, claiming that “Disney VO actors are expected to reprise their roles (Jim Cummings, Bill Farmer, Tony Anselmo)”. Disney originally planned to create a Kingdom Hearts animated series after the success of the original game in 2002, but it was cancelled due to being a “vastly different interpretation” of the game’s story. Disney nor Square Enix has made any announcement about the animated show, so the official status of such a project - if it is indeed real - remains unknown.
  12. Koby

    Introduction

    Hi gliadon. I've ran forums since 2001 and used nearly all the differing forum softwares through the years: yabb, vbulletin, phpbb, smf, invision, xenfor, ikon, mybb, burningboard, and likely many others that history has forgotten about. Kametsu itself was created in 2004 and actually started on IPS (then known as IPB) 1.3, before moving to IPS 2.0, because of script kiddies and exploits in the software we then moved over to SMF, then eventually bought a license and moved over to vBulletin 3.6, then moved to IPS 3.4, and ultimately ended up on IPS 4.x that it is currently on. I play video games too, but most of my play is on turn-based jrpgs such as The Legend of Heroes series currently and then games like Resident Evil. In the last few years I've also enjoyed Battle Chasers: Nightwar, Light Fairytale, Dragon Quest XI, etc. As for anime a few of my favorites are Black Lagoon, ef ~ a tale of memories, Yuyu Hakusho, and Tokyo Magnitude 8.0. Welcome to the community!
  13. I wish I could clear out my backlog entirely, but that is never going to happen as it's far too large. Same with my anime ptw backlog, which is nearly 200 series again. Anyways I beat Cold Steel 3 a over a week ago. Ended up playing it about 135 hours, making it the longest between CS1-CS3. I started Tokyo Xanadu eX+ and was enjoying it, but damn it's really punishing if you don't get the dodge timing just right. The Chapter 1: Side Story that you have to solo with the guy in the White hood, I forget his name.... and you can't change his equipment or anything during this part was actually pretty tough as a result. I kept failing to dodge perfectly and thus had to retry the segment about a dozen times. When I finally managed to beat it I had used up all my healing items and only ended up winning because I realized I had some ultimate attack on him I hadn't been using which wiped out all the adds on the boss fight making it go by a bit easier. But yeah... definitely gotta figure out the proper dodge timing. It would help if my daughter wasn't always distracting me. Perhaps this will be something I play while she sleeps and do some practice dodging on some of the weak enemies. Game is fun, and it seems like it'd be really easy if I got that aspect down. In the meantime, I jumped back to Light Fairytale: Episode 1. This game was fun, although extremely short. Ended up beating Haru's story in about 3 hours. Now I'm about to play Kuroko's story in a New Game run (shame you can't carry over your equipment and shit). Hopefully episode 2 lets us load our saves from this one. Episode 2 is due to release sometime Q2 2020, so basically pretty much any time now. Actually discovered a bug in episode 1 that was apparently introduced in the last update to the game and it made Kuroko's story unplayable, but I reported it and the dev fixed it in less than 8 hours and then credited me in the update for the bug report: https://store.steampowered.com/newshub/app/539330/view/2206146856288096061 Pretty cool. It's also great to see that the dev actively supports the game and is quick to respond and patch issues. I still have plans to get to Resident Evil 3 Remake, but that keeps seemingly getting pushed back. Was waiting for a friend to play the game with me like we did RE2 Remake, but that obviously isn't going to happen so I'll play it by myself.
  14. https://store.steampowered.com/app/435790/10_Second_Ninja_X/ 10 Second Ninja X is currently free on Steam.
  15. Saga of Tanya looked great even if it was native resolution of 720p. Death Parade was excellent too. Mob Psycho 100 I haven't watched but everyone seems to generally praise it. So lots of reasons to suggest that this would be a good watch, on top of the synopsis or what little we do know about it seemingly being right up my alley... thus I'm definitely going to be checking it out.
×
×
  • Create New...