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So I recently had an argument with a friend and I cant seem to find it on the net. So the scenario is that one person is attacking with a 5/5 green trample, and it is blocked by a 2/2 white. This 2/2 is then given protection from green, meaning that the green creature it is blocking cannot kill it. Does the trample damage get soaked up, trample over normally, or does it ignore the monster since it cant kill it and then trample all 5 damage over?
This came up in a duel between me and Bardon. Well it didn't actually happen but we were questioning it thinking it may... so I decided to ask DN staff about it.
Neo-Spacian Grand Mole
If this card battles with your opponent's monster, you can return both monsters to their owner's hands at the start of the Damage Step (without damage calculation).
Ally of Justice Catastor
If this card battles a non-DARK monster, destroy that monster without applying damage calculation.
On DN the effect is written a little different: If this card attacks or is attacked by a non-DARK monster, destroy that monster at the start of the Damage Step (without damage calculation).
Question: How would this play out if they battled? Would Mole get destroyed or would Mole return to hand and Catastor return to Extra Deck, or would Mole get destroyed and Catastor return to Extra Deck... etc?
Answer: Mole wins. Castator's effect is mandatory, while Mole's is optional (look at the text). So Catastor's mandatory effect goes first on the chain, and Mole's optional effect is second on the chain. As always the chain resolves backward.
Chain Link 1 - Catastor (mandatory)
Chain Link 2 - Grand Mole (optional)
Resolving backwards, Mole sends both monsters to the hand and Extra Deck respectively, then Catastor cannot destroy Mole because it is no longer on the field.
This ruling may surprise some people like Iki who has been misusing it. =P I thought it was right as well but turns out it isn't.
1. "You can substitute this card for any 1 "Synchron" Tuner for a Synchro Summon" is not an effect. It will not be negated by "Skill Drain".
2. "This card cannot be used as a Synchro Material Monster except for the Synchro Summon of a monster that lists a Synchron monster as a Tuner" is not an effect. It will not be negated by "Skill Drain".
3. The texts " If this card is used as a Synchro Material Monster, then you can substitute this card for any "Synchron" Tuner monster." and " This card can only be used for the Synchro Summon of a Synchro Monster that uses a "Synchron" Tuner monster." of "Quickdraw Synchron" are not treated as effects, so they will not negated by the effect of "Synchron Explorer".
4. The only effect of "Quickdraw Synchron" is its effect which Special Summons it. If "Skill Drain" is active or if "Forbidden Chalice" affects "Quickdraw Synchron", then the rest of the text of "Quickdraw Synchron" is still applied and is not negated.
The last one was the one I thought needed pointing out as Synchron Explorer has often been used to bring back Quickdraw and then Synchro Stardust, but it turns out that his text is not an effect and thus it's not negated and therefore he cannot be used to Synchro Stardust. This ruling actually rather breaks most of the decks combo in which people use Quickdraw in sadly.
Well it came to my attention that some people have been misusing this card (including myself in the past) so I figured I should point out a few things to clarify.
Description: Activate only when an effect is activated that would destroy 2 or more cards you control. Negate the effect and destroy that card. Then, you can Special Summon 1 "Stardust Dragon" from your Extra Deck.
You can only Chain this card directly to the effect that would destroy 2 or more cards you control.
If you negate an effect with “Starlight Road” but cannot destroy the card, you cannot Special Summon “Stardust Dragon.”
If you Chain “Starlight Road” to “Heavy Storm” while you control 2 or more Spell or Trap Cards and Special Summon “Stardust Dragon” you cannot activate “Torrential Tribute” afterwards. Even though the effect of “Heavy Storm” is negated, the activation was not, so the card will still resolve without effect and you will miss the timing to activate “Torrential Tribute.”
If you control 2 face-up monsters including “Horus the Black Flame Dragon LV6” and your opponent activates “Lightning Vortex,” you can activate “Starlight Road.”
You can activate “Starlight Road” even if you cannot Special Summon due to the effect of “Vanity's Fiend.”
You can activate “Starlight Road” even if you don’t have a “Stardust Dragon” in your Extra Deck.
You cannot activate “Starlight Road” during the Damage Step.
You cannot Chain “Starlight Road” to the effect of “Elemental Hero Stratos” because it might not destroy any cards.
You cannot activate “Starlight Road” if your opponent activates “Crush Card Virus” while your only monsters are two facedown monsters with 1500 or more ATK.
Negating and destroying a card and Special Summoning “Stardust Dragon” do not happen at the same time. First you negate and destroy the card, then you Special Summon “Stardust Dragon.” If you don’t Special Summon, the effect of “Starlight Road” ends after negating and destroying the card.
You can Chain the effect of “Royal Oppression” to negate and destroy “Starlight Road.”
Special Summoning “Stardust Dragon” with “Starlight Road” is not a Synchro Summon. If that “Stardust Dragon” is later sent to the Graveyard, it cannot be Special Summoned by its own effect or “Call of the Haunted.”
The last one I put in bold as it is the most important and the reason I decided to make this thread. Like several people I thought Starlight Road meant the Stardust Dragon was summoned correctly and thus could work, but it just isn't so.
As you all know by now, from time to time I post Rulings here that I find interesting and figure most people may misunderstand the rulings on.
In this case:
Skill Drains effect says "Pay 1000 Life Points. The effects of all face-up Effect Monsters on the field are negated."
Problem: Some body probably says hey that's negating the effect that only one Malefic monster can be on the field I can summon another one!
Ruling: No you cannot. While it may be negating the effect of the one on the field, it is not negating the effect of the one in your hand and therefore the one in your hand is preventing itself from being summoned via it's own effect.